focus on the mind control system and just destroy the flagship. Phase 3 is annoying, because a highly trained, mind-controlled mantis is nothing to laugh at. Phase 2 is a little bit tricky, but destroy missles and drones as fast as you can, and you're good. you now have free access to a dead flagship. destroy cloaking and the doors, then shields and piloting. If you manage to kill the enemy crew, there should still be the laser guy left. if even one bar of it is up, you'll lose your boarders. when the medbay is destroyed, teleport all boarders inside it to keep it down. if you don't disable it, the enemy crew inside the main ship will simply run inside and heal up faster than you can kill them.Įven if you disabled the medbay, you still need to be careful. you need a weapon that can pierce 4 layers of shields effectively and also take down 3 bars of medbay, or enough bombs and missles to wreck the medbay. if you have energy-problems and a 4-bubble shield, you can drop to 3 layers safely now. if you keep just one person on board alive, the AI won't take over and systems won't auto-repair.Īfter you dealt with the weapons (except lasers), you're safe (for now). after you killed the guy inside the missle room and wrecked the system, move on to ion and beam. if you have a 4-man teleporter, make sure there are only 2 persons inside, otherwise the other 2 will land in a random room. When you get to the flagship, send your boarding crew into the missle launcher room. mantis are the best choice, obviously, but rockmen, crystals or highly trained humans (if you really don't have anything else) are okay, too. I imagined that using a triple-Ion cannon along side a stock Ion cannon would get me past at least two of it's shields, allowing for a well timed line-up of those two, an attack from my Combat drone and my halberd beam to deal some real damage to the shields, then take the fight to it's FTL drive to stop it dodging and pick apart it's weapons. Here's how you do it: if you bank on boarding, you need good boarders.
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